harassment lawsuit
Activision Blizzard asks to pause harassment lawsuit, citing dispute between two government agencies
Major gaming company Activision Blizzard, known for titles such as "World of Warcraft," "Call of Duty" and "Candy Crush," requested Tuesday that the ongoing lawsuit with California's Department of Fair Employment and Housing (DFEH) be moved to a separate court. The filing also asked to pause proceedings to examine alleged ethical violations by the DFEH, including that it hired lawyers from another government agency already investigating Activision Blizzard. The DFEH filed a gender-based discrimination, inequality and sexual harassment lawsuit against Activision Blizzard in July, alleging the company had a "frat boy culture."
Blizzard to change beloved 'Overwatch' hero's name in wake of harassment lawsuit
McCree, a popular hero in Blizzard's team-based shooter "Overwatch," is getting renamed. The playable character was originally a nod to Jesse McCree, a game designer who no longer works at Blizzard in the wake of a California Department of Fair Employment and Housing lawsuit against its parent company, Activision Blizzard, alleging widespread sexual harassment and discrimination. Further, employees at Blizzard have told The Post that similar changes will soon be coming to "World of Warcraft," which contains several characters and one city named after multiple former Blizzard developers.
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Amid harassment lawsuit, Coca Cola, State Farm pull back from Blizzard's Overwatch League
On "Plat Chat," a talk show that covers the Overwatch League, pink coffee mugs sporting "presented by T-Mobile" also disappeared. The podcast has a rotating cast of commentators, some of whom work full-time for the Overwatch League, though one host told The Post the podcast is completely separate from Activision Blizzard. The host declined to answer questions earlier this week because they said the show is still in active talks with T-Mobile.
AI Systems: The Brains Behind the Bots
The first AI World Conference and Expo, an event specializing in artificial intelligence, kicked off in San Francisco in early November. This niche conference included demonstrations of language mapping and image tagging technologies, natural language processing applications, and, of course, bots. Presentations and exhibits were not focused on the front-end applications such as speech recognition or connected devices that are typically discussed as part of enterprise communications. AI, the technology itself, is more about the back end. There is a tremendous synergy between artificial intelligence and speech recognition technology and the Internet of Things, but at AI World such subjects are viewed as the data collection endpoints.
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